Revision Difference
Player:Kill#527140
<function name="Kill" parent="Player" type="classfunc">
<description>Kills a player and calls <page>GM:PlayerDeath</page>.</description>
<realm>Server</realm>
</function>
<example>
<description>When the user types "/respawn" the user will be killed and then respawned.</description>
<code>
hook.Add( "PlayerSay", "RespawnCommand", function( ply, text, public )
if ( string.lower( text ) == "/respawn" ) then
ply:Kill()
ply:Spawn()
return ""
⤶
return ""
end
end )
</code>
</example>