Revision Difference
Player:SetDSP#565268
<function name="SetDSP" parent="Player" type="classfunc">
<description>
Activates a given DSP (Digital Signal Processor) effect on all sounds that the player hears.
Activates a given DSP (Digital Signal Processor) effect on all sounds that the player hears. This is equivalent to setting `dsp_player` convar on the player.
To apply a DSP effect to individual sounds, see <page>CSoundPatch:SetDSP</page>
</description>
<realm>Shared</realm>
<args>
<arg name="dspEffectId" type="number">
The index of the DSP sound filter to apply.
For a list of the available IDs and their meaning, see <page text="DSP Presets">DSP_Presets</page>.
</arg>
<arg name="fastReset" type="boolean">
If set to true the sound filter will be removed faster.
<note>
**This only works clientside**
If used serverside, a message will be displayed (`SetPlayerDSP: fastReset only valid from client`) in the server console.
</note>
</arg>
</args>
</function>