Revision Difference
Player:SprayDecal#527037
<function name="SprayDecal" parent="Player" type="classfunc">
<description>Makes a player spray their decal.</description>
<realm>Server</realm>
<args>
<arg name="sprayOrigin" type="Vector">The location to spray from</arg>
<arg name="sprayEndPos" type="Vector">The location to spray to</arg>
</args>
</function>
<example>
<description>Makes the player spray their decal 5000 units away.</description>
<code>ply:SprayDecal(ply:EyePos(),ply:EyePos() + ply:GetAimVector()*5000)</code>⤶
<code>⤶
local ply = Entity(1)⤶
ply:SprayDecal(ply:EyePos(), ply:EyePos() + ply:GetAimVector() * 5000)⤶
</code>⤶
</example>