Revision Difference
Player:SteamID#544090
<function name="SteamID" parent="Player" type="classfunc">
<description>
Returns the player's SteamID.
For Bots this will return `BOT` on the server and on the client it returns `NULL`.
See <page>Player:AccountID</page> for a shorter version of the SteamID and <page>Player:SteamID64</page> for the Community/Profile formatted SteamID.
⤶
<bug issue="2614">In singleplayer, this will be `STEAM_ID_PENDING` serverside. **This is fixed in the next update.**</bug>⤶
</description>
<realm>Shared</realm>
<rets>
<ret name="" type="string">SteamID</ret>
</rets>
</function>
<example>
<description>Prints the EntityID, Name and SteamID of all players.</description>
<code>
for _, ply in ipairs( player.GetAll() ) do
print( "[" .. ply:EntIndex() .. "]", ply:Name(), ply:SteamID() )
end
</code>
<output>A list consisting of every player's EntityID, Name & SteamID on the server.</output>
</example>