Revision Difference
Player:StripWeapon#527169
<function name="StripWeapon" parent="Player" type="classfunc">
<description>Removes the specified weapon class from a certain player</description>
<realm>Server</realm>
<args>
<arg name="weapon" type="string">The weapon class to remove</arg>
</args>
</function>
<example>
<description>Removes the crowbar from the player with the ID 1</description>
<code>player.GetByID( 1 ):StripWeapon("weapon_crowbar")</code>
<code>Entity( 1 ):StripWeapon( "weapon_crowbar" )</code>
<output>Crowbar removed from player 1</output>
</example>