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Player:StripWeapon#527169

<function name="StripWeapon" parent="Player" type="classfunc"> <description>Removes the specified weapon class from a certain player</description> <realm>Server</realm> <args> <arg name="weapon" type="string">The weapon class to remove</arg> </args> </function> <example> <description>Removes the crowbar from the player with the ID 1</description> <code>player.GetByID( 1 ):StripWeapon("weapon_crowbar")</code> <code>Entity( 1 ):StripWeapon( "weapon_crowbar" )</code> <output>Crowbar removed from player 1</output> </example>