Revision Difference
ProjectedTexture:SetHorizontalFOV#512987
<function name="SetHorizontalFOV" parent="ProjectedTexture" type="classfunc">⤶
<description>⤶
Sets the horizontal angle of projection without affecting the vertical angle.⤶
⤶
You must call <page>ProjectedTexture:Update</page> after using this function for it to take effect.⤶
</description>⤶
<realm>Client</realm>⤶
<args>⤶
<arg name="hFOV" type="number">The new horizontal Field Of View for the projected texture. Must be in range between 0 and 180.</arg>⤶
</args>⤶
</function>⤶
⤶