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ProjectedTexture:SetOrthographic#518078

<function name="SetOrthographic" parent="ProjectedTexture" type="classfunc"> <description> Changes the current projected texture between orthographic and perspective projection. You must call <page>ProjectedTexture:Update</page> after using this function for it to take effect. </description> <realm>Client</realm> <args> <arg name="orthographic" type="boolean">When false, all other arguments are ignored and the texture is reset to perspective projection.</arg> <arg name="left" type="number">The amount of units left from the projected texture&#x27;s origin to project.</arg> <arg name="top" type="number">The amount of units upwards from the projected texture&#x27;s origin to project.</arg> <arg name="right" type="number">The amount of units right from the projected texture&#x27;s origin to project.</arg> <arg name="bottom" type="number">The amount of units downwards from the projected texture&#x27;s origin to project.</arg> <arg name="left" type="number">The amount of units left from the projected texture's origin to project.</arg> <arg name="top" type="number">The amount of units upwards from the projected texture's origin to project.</arg> <arg name="right" type="number">The amount of units right from the projected texture's origin to project.</arg> <arg name="bottom" type="number">The amount of units downwards from the projected texture's origin to project.</arg> </args> </function> <example> <description>Set the projected texture back to perspective projection.</description> <code> ProjectedTexture:SetOrthographic( false ) ProjectedTexture:Update() </code> </example>