Revision Difference
ProjectedTexture:SetOrthographic#518078
<function name="SetOrthographic" parent="ProjectedTexture" type="classfunc">
<description>
Changes the current projected texture between orthographic and perspective projection.
You must call <page>ProjectedTexture:Update</page> after using this function for it to take effect.
</description>
<realm>Client</realm>
<args>
<arg name="orthographic" type="boolean">When false, all other arguments are ignored and the texture is reset to perspective projection.</arg>
<arg name="left" type="number">The amount of units left from the projected texture's origin to project.</arg>
<arg name="top" type="number">The amount of units upwards from the projected texture's origin to project.</arg>
<arg name="right" type="number">The amount of units right from the projected texture's origin to project.</arg>
<arg name="bottom" type="number">The amount of units downwards from the projected texture's origin to project.</arg>
<arg name="left" type="number">The amount of units left from the projected texture's origin to project.</arg>
<arg name="top" type="number">The amount of units upwards from the projected texture's origin to project.</arg>
<arg name="right" type="number">The amount of units right from the projected texture's origin to project.</arg>
<arg name="bottom" type="number">The amount of units downwards from the projected texture's origin to project.</arg>
</args>
</function>
<example>
<description>Set the projected texture back to perspective projection.</description>
<code>
ProjectedTexture:SetOrthographic( false )
ProjectedTexture:Update()
</code>
</example>