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ProjectedTexture:SetVerticalFOV#512979

<function name="SetVerticalFOV" parent="ProjectedTexture" type="classfunc">⤶ <description>⤶ Sets the vertical angle of projection without affecting the horizontal angle.⤶ ⤶ You must call <page>ProjectedTexture:Update</page> after using this function for it to take effect.⤶ </description>⤶ <realm>Client</realm>⤶ <args>⤶ <arg name="vFOV" type="number">The new vertical Field Of View for the projected texture. Must be in range between 0 and 180.</arg>⤶ </args>⤶ </function>⤶ ⤶