Revision Difference
ProjectedTexture:SetVerticalFOV#512979
<function name="SetVerticalFOV" parent="ProjectedTexture" type="classfunc">⤶
<description>⤶
Sets the vertical angle of projection without affecting the horizontal angle.⤶
⤶
You must call <page>ProjectedTexture:Update</page> after using this function for it to take effect.⤶
</description>⤶
<realm>Client</realm>⤶
<args>⤶
<arg name="vFOV" type="number">The new vertical Field Of View for the projected texture. Must be in range between 0 and 180.</arg>⤶
</args>⤶
</function>⤶
⤶