Garry's Mod Wiki

Log in to edit

ProjectedTexture:SetVerticalFOV

<function name="SetVerticalFOV" parent="ProjectedTexture" type="classfunc"> <description> Sets the vertical angle of projection without affecting the horizontal angle. You must call <page>ProjectedTexture:Update</page> after using this function for it to take effect. </description> <realm>Client</realm> <args> <arg name="vFOV" type="number">The new vertical Field Of View for the projected texture. Must be in range between 0 and 180.</arg> </args> </function>