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Structures/ServerQueryData#561419

<structure> <realm>Menu</realm> <description>Used for <page>serverlist.Query</page>.</description> <fields> <item name="GameDir" type="string" default="garrysmod">The game directory to get the servers for</item> <item name="Type" type="string">Type of servers to retrieve. Valid values are `internet`, `favorite`, `history` and `lan`</item> <item name="AppID" type="number" default="4000">Steam application ID to get the servers for</item> <item name="Callback" type="function">Called when a new server is found and queried. Arguments:⤶ <page>number</page> ping - Latency to the server. ⤶ ⤶ <page>string</page> name - Name of the server⤶ ⤶ ⤶ <page>string</page> desc - "Nice" gamemode name⤶ ⤶ ⤶ <page>string</page> map - Current map⤶ ⤶ ⤶ <page>number</page> players - Total player number ( bot + human )⤶ ⤶ ⤶ <page>number</page> maxplayers - Maximum reported amount of players⤶ ⤶ ⤶ <page>number</page> botplayers - Amount of bots on the server⤶ ⤶ ⤶ <page>boolean</page> pass - Whether this server has password or not⤶ ⤶ ⤶ <page>number</page> lastplayed - Time when you last played on this server, as UNIX timestamp or 0⤶ ⤶ ⤶ <page>string</page> address - IP Address of the server⤶ ⤶ ⤶ <page>string</page> gamemode - Gamemode folder name⤶ ⤶ ⤶ <page>number</page> workshopid - Gamemode Steam Workshop ID⤶ ⤶ ⤶ <page>boolean</page> isanon - Is the server signed into an anonymous account?⤶ ⤶ ⤶ <page>string</page> version - Version number, same format as <page>jit.version_num</page>⤶ ⤶ ⤶ <page>string</page> localization - Two digit country code, `us` if <page>nil</page>⤶ ⤶ ⤶ <page>string</page> gmcategory - Category of the gamemode, ex. `pvp`, `pve`, `rp` or `roleplay`⤶ ⤶ ⤶ Return false to stop the query.⤶ <item name="Callback" type="function">Called when a new server is found and queried.⤶ * <page>number</page> ping - Latency to the server. * <page>string</page> name - Name of the server⤶ * <page>string</page> desc - "Nice" gamemode name⤶ * <page>string</page> map - Current map⤶ * <page>number</page> players - Total player number ( bot + human )⤶ * <page>number</page> maxplayers - Maximum reported amount of players⤶ * <page>number</page> botplayers - Amount of bots on the server⤶ * <page>boolean</page> pass - Whether this server has password or not⤶ * <page>number</page> lastplayed - Time when you last played on this server, as UNIX timestamp or 0⤶ * <page>string</page> address - IP Address of the server⤶ * <page>string</page> gamemode - Gamemode folder name⤶ * <page>number</page> workshopid - Gamemode Steam Workshop ID⤶ * <page>boolean</page> isanon - Is the server signed into an anonymous account?⤶ * <page>string</page> version - Version number, same format as <page>jit.version_num</page>⤶ * <page>string</page> localization - Two digit country code, `us` if <page>nil</page>⤶ * <page>string</page> gmcategory - Category of the gamemode, ex. `pvp`, `pve`, `rp` or `roleplay`⤶ ⤶ Return `false` to stop the query.⤶ </item> <item name="CallbackFailed" type="function"> Called if the query has failed, called with the servers IP Address </item> <item name="Finished" type="function">Called when the query is finished. No arguments</item> </fields> </structure>