Garry's Mod Wiki

Revision Difference

Structures/VehicleParamsSteering#517012

<cat>struct</cat> <structure> <description>The structure used by <page>VehicleParams</page>.</description> <fields>{{StructureField|number|boostSteeringRateFactor</fields>⤶ <fields>⤶ <item name="boostSteeringRateFactor" type="number"></item>⤶ <item name="boostSteeringRestRateFactor" type="number"></item>⤶ <item name="brakeSteeringRateFactor" type="number"></item>⤶ {{StructureField|number|degreesBoost|The maximum angle at which the vehicle can turn while boosting⤶ </fields>⤶ </structure> {{StructureField|number|boostSteeringRestRateFactor}}{{StructureField|number|brakeSteeringRateFactor}}{{StructureField|number|degreesBoost|The maximum angle at which the vehicle can turn while boosting}}{{StructureField|number|degreesFast|The maximum angle at which the vehicle can turn while moving at max speed and not boosting}}{{StructureField|number|degreesSlow|The maximum angle at which the vehicle can turn while moving slowest}}{{StructureField|boolean|dustCloud|Disabled in Garry's Mod. In Half-Life 2: Episode 2 this dictates whether the vehicle should leave wheel dust effects when driving around}}{{StructureField|boolean|isSkidAllowed|Whether the vehicle is allowed to skid/drift}}{{StructureField|number|powerSlideAccel|In Hammer Units}}{{StructureField|number|speedFast}}{{StructureField|number|speedSlow}}{{StructureField|number|steeringExponent}}{{StructureField|number|steeringRateFast}}{{StructureField|number|steeringRateSlow}}{{StructureField|number|steeringRestRateFast}}{{StructureField|number|steeringRestRateSlow}}{{StructureField|number|throttleSteeringRestRateFactor}}{{StructureField|number|turnThrottleReduceFast}}{{StructureField|number|turnThrottleReduceSlow}}}} {{StructureField|number|degreesFast|The maximum angle at which the vehicle can turn while moving at max speed and not boosting}}{{StructureField|number|degreesSlow|The maximum angle at which the vehicle can turn while moving slowest}}{{StructureField|boolean|dustCloud|Disabled in Garry's Mod. In Half-Life 2: Episode 2 this dictates whether the vehicle should leave wheel dust effects when driving around}}{{StructureField|boolean|isSkidAllowed|Whether the vehicle is allowed to skid/drift}}{{StructureField|number|powerSlideAccel|In Hammer Units}}<item name="speedFast" type="number"></item>⤶ <item name="speedSlow" type="number"></item>⤶ <item name="steeringExponent" type="number"></item>⤶ <item name="steeringRateFast" type="number"></item>⤶ <item name="steeringRateSlow" type="number"></item>⤶ <item name="steeringRestRateFast" type="number"></item>⤶ <item name="steeringRestRateSlow" type="number"></item>⤶ <item name="throttleSteeringRestRateFactor" type="number"></item>⤶ <item name="turnThrottleReduceFast" type="number"></item>⤶ <item name="turnThrottleReduceSlow" type="number"></item>⤶ ⤶ }}