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constraint.GetAllConstrainedEntities#546977

<function name="GetAllConstrainedEntities" parent="constraint" type="libraryfunc"> <description>Returns a table of all entities recursively constrained to an entitiy.</description> <realm>Server</realm> <file line="1620">lua/includes/modules/constraint.lua</file> <file line="1633-L1659">lua/includes/modules/constraint.lua</file> <args> <arg name="ent" type="Entity">The entity to check</arg> <arg name="ResultTable" type="table" default="nil">Table used to return result. Optional.</arg> </args> <rets> <ret name="" type="table">A table containing all of the constrained entities. This includes all entities constrained to entities constrained to the supplied entity, etc.</ret> </rets> </function> <example> <description>Adapted from stools/remover.lua</description> <code> -- Remove this entity and everything constrained function TOOL:RightClick( trace ) if ( !IsValid( trace.Entity ) or trace.Entity:IsPlayer() ) then return false end -- Loop through all the entities in the system for _, Entity in pairs( constraint.GetAllConstrainedEntities( trace.Entity ) ) do DoRemoveEntity( Entity ) end return true end </code> </example>