Revision Difference
derma.SkinHook#564537
<function name="SkinHook" parent="derma" type="libraryfunc">
<description>Checks if a matching hook function exists in the skin _(based on the concatenation of type and name args)_, Then calls it.
This function is used dynamically inside <page>Global.Derma_Hook</page> </description>
<realm>Client and Menu</realm>
<file line="187-L200">lua/derma/derma.lua</file>
<args>
<arg name="type" type="string">The type of hook to run</arg>⤶
<arg name="name" type="string">The name of the hook to run</arg>⤶
<arg name="type" type="string">The type of hook to run, usually `Paint`.</arg>⤶
<arg name="name" type="string">The name of the hook/panel to run. Example: `Button`.</arg>⤶
<arg name="panel" type="Panel">The panel to call the hook for</arg>
<arg name="vararg1" type="any" default="nil">First parameter for the panel hook. i.e. width of the panel for <page text="Paint">PANEL:Paint</page> hooks.</arg>
<arg name="vararg2" type="any" default="nil">Second parameter for the panel hook. i.e. height of the panel for <page text="Paint">PANEL:Paint</page> hooks.</arg>
<arg name="vararg3" type="any" default="nil">Third parameter for the panel hook.</arg>⤶
<arg name="vararg4" type="any" default="nil">Fourth parameter for the panel hook.</arg>⤶
</args>
<rets>
<ret name="" type="any">The returned variable from the skin hook</ret>
</rets>
</function>
<example name="Basic Usage">
<description> Example usage from `dbutton.lua` </description>
<code name="dbutton's paint function">
function PANEL:Paint( w, h )
derma.SkinHook( "Paint", "Button", self, w, h )
...
end
</code>
<code name="Resulting function call in default skin">
function SKIN:PaintButton( panel, w, h )
...
end
</code>
</example>