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drive.StartMove#551917

<function name="StartMove" parent="drive" type="libraryfunc"> <description> <internal></internal> The user command is received by the server and then converted into a move. This is also run clientside when in multiplayer, for prediction to work. </description> <realm>Shared</realm> <file line="169-L177">lua/includes/modules/drive.lua</file>⤶ <args> <arg name="ply" type="Player">The player</arg> <arg name="mv" type="CMoveData">The move data</arg> <arg name="cmd" type="CUserCmd">The user command</arg> </args> <rets> <ret name="" type="boolean">true if succeeded</ret> </rets> </function>