Revision Difference
drive.StartMove#551917
<function name="StartMove" parent="drive" type="libraryfunc">
<description>
<internal></internal>
The user command is received by the server and then converted into a move. This is also run clientside when in multiplayer, for prediction to work.
</description>
<realm>Shared</realm>
<file line="169-L177">lua/includes/modules/drive.lua</file>⤶
<args>
<arg name="ply" type="Player">The player</arg>
<arg name="mv" type="CMoveData">The move data</arg>
<arg name="cmd" type="CUserCmd">The user command</arg>
</args>
<rets>
<ret name="" type="boolean">true if succeeded</ret>
</rets>
</function>