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file.IsDir#528561

<function name="IsDir" parent="file" type="libraryfunc"> <description>Returns whether the given file is a directory or not. <bug issue="1038"> This will sometimes return false clientside for directories received from the server via a clientside lua file. You can work around this by using <page>file.Find</page> with the path to the directory followed by a wildcard (no trailing forward slash) and see if the directory is inside the returned directories table. ⤶ <example>⤶ <code> ⤶ local _, dirs = file.Find("path/to/dir*", "LUA")⤶ if dirs != nil and table.HasValue(dirs, "dir") then print("Directory found!") end⤶ </code> ⤶ </example>⤶ </bug>⤶ <bug issue="1038"> This will sometimes return false clientside for directories received from the server via a clientside lua file. You can work around this by using <page>file.Find</page> with the path to the directory followed by a wildcard (no trailing forward slash) and see if the directory is inside the returned directories table (**see second example)**.</bug> </description> <realm>Shared and Menu</realm> <args> <arg name="fileName" type="string">The file or directory's name.</arg> <arg name="path" type="string">The path of where to look for the file.⤶ * "GAME" Structured like base folder (garrysmod/), searches all the mounted content (main folder, addons, mounted games etc)⤶ * "LUA" or "lsv" - All Lua folders (lua/) including gamesmodes and addons⤶ * "DATA" Data folder (garrysmod/data)⤶ * "MOD" Strictly the game folder (garrysmod/), ignores mounting.</arg>⤶ <arg name="gamePath" type="string">The path to look for the files and directories in. See <page text="this list">File_Search_Paths</page> for a list of valid paths.</arg>⤶ </args> <rets> <ret name="" type="boolean">True if the given path is a directory or false if it is a file.</ret> <ret name="" type="boolean">`true` if the given path is a directory or `false` if it's a file.</ret> </rets> </function> <example> <description>Prints if `helloworld.txt` is a directory.</description> <code>print( file.IsDir("helloworld.txt", "DATA") )</code> <code>print( file.IsDir( "helloworld.txt", "DATA" ) )</code> <output>false</output> </example>⤶ ⤶ <example>⤶ <description>Workaround for issue [#1038](https://github.com/Facepunch/garrysmod-issues/issues/1038).</description>⤶ <code> ⤶ local _, dirs = file.Find( "path/to/dir*", "LUA" )⤶ if dirs ~= nil and table.HasValue( dirs, "dir" ) then print( "Directory found!" ) end⤶ </code> ⤶ </example>