Revision Difference
gameevent/hltv_rank_entity#566017
<cat>gameevent</cat>
<title>hltv_rank_entity</title>
<structure>
<realm>Server</realm>
<description>
Called when the HLTV ranks all players⤶
Called when the HLTV ranks all players.⤶
</description>
<fields>
<item type="number" name="index">The <page text="EntIndex">Entity:EntIndex</page> of the Entity.</item>
<item type="number" name="rank">The rank.</item>
<item type="number" name="target">The <page text="EntIndex">Entity:EntIndex</page> of the Target.</item>
</fields>
</structure>
# Examples
<example>
<description>This is a basic template with the purpose of including all arguments / table variables to make it easily known which values can be accessed.</description>
<code>
gameevent.Listen( "hltv_rank_entity" )
hook.Add( "hltv_rank_entity", "hltv_rank_entity_example", function( data )
local index = data.index -- The Entity:EntIndex() of the Entity
local rank = data.rank -- The rank
local target = data.target -- The Entity:EntIndex() of the Target
-- Called when the HLTV ranks all players
end )
</code>
</example>
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