Revision Difference
sql.QueryValue#529366
<function name="QueryValue" parent="sql" type="libraryfunc">
<description>Performs the query like <page>sql.QueryRow</page>, but returns the first value found.</description>
<realm>Shared and Menu</realm>
<file line="68-L85">lua/includes/util/sql.lua</file>
<args>
<arg name="query" type="string">The input query.</arg>
</args>
<rets>
<ret name="" type="any">The returned value; the engine automatically converts numerical output to Lua numbers.</ret>
<ret name="" type="string">The returned value.</ret>
</rets>
</function>
⤶
⤶
⤶
<example>⤶
<description>Functions that are examples of saving and creating information into the database.</description>⤶
<code>⤶
function CreateTable()⤶
sql.Query( "CREATE TABLE IF NOT EXISTS player_data ( SteamID TEXT, Money INTEGER )" )⤶
end⤶
⤶
function SavePlayerToDataBase( ply, Money )⤶
local data = sql.Query( "SELECT * FROM player_data WHERE SteamID = " .. sql.SQLStr( ply:SteamID() ) .. ";")⤶
if ( data ) then⤶
sql.Query( "UPDATE player_data SET Money = " .. Money .. " WHERE SteamID = " .. sql.SQLStr( ply:SteamID() ) .. ";" )⤶
else⤶
sql.Query( "INSERT INTO player_data ( SteamID, Money ) VALUES( " .. sql.SQLStr( ply:SteamID() ) .. ", " .. Money .. " )" )⤶
end⤶
end⤶
⤶
function LoadPlayerToDataBase( ply )⤶
local val = sql.QueryValue( "SELECT Money FROM player_data WHERE SteamID = " .. sql.SQLStr( ply:SteamID() ) .. ";" )⤶
return val⤶
end⤶
</code>⤶
⤶
</example>