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string.SetChar#551780

<function name="SetChar" parent="string" type="libraryfunc"> <description>Sets the character at the specific index of the string.</description> <realm>Shared and Menu</realm> <file line="274">lua/includes/extensions/string.lua</file> <file line="299-L303">lua/includes/extensions/string.lua</file> <args> <arg name="InputString" type="string">The input string</arg> <arg name="Index" type="number">The character index, 1 is the first from left.</arg> <arg name="ReplacementChar" type="string">String to replace with.</arg> </args> <rets> <ret name="" type="string">ModifiedString</ret> </rets> </function> <example> <description>Demonstrates the use of SetChar</description> <output>"Apgles"</output> <code> local str = "Apples" MsgN(string.SetChar(str, 3, "g")) </code> </example>