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undo.SetPlayer#511869

<function name="SetPlayer" parent="undo" type="libraryfunc">⤶ <description>Sets the player which the current undo block belongs to</description>⤶ <realm>Server</realm>⤶ <args>⤶ <arg name="ply" type="Player">The player responsible for undoing the block</arg>⤶ </args>⤶ </function>⤶ ⤶ <example>⤶ <description>This example creates a prop_physics, and adds it to the players undo list.</description>⤶ <code>⤶ prop = ents.Create("prop_physics")⤶ prop:SetModel("models/props_junk/wood_crate001a.mdl")⤶ prop:Spawn()⤶ undo.Create("prop")⤶ undo.AddEntity(prop)⤶ undo.SetPlayer(ply)⤶ undo.Finish()⤶ </code>⤶ ⤶ </example>