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util.IsValidPhysicsObject#512272

<function name="IsValidPhysicsObject" parent="util" type="libraryfunc">⤶ <description>Checks if given numbered physics object of given entity is valid or not. Most useful for ragdolls.</description>⤶ <realm>Shared and Menu</realm>⤶ <file line="13">lua/includes/extensions/util.lua</file>⤶ <args>⤶ <arg name="ent" type="Entity">The entity</arg>⤶ <arg name="physobj" type="number">Number of the physics object to test</arg>⤶ </args>⤶ <rets>⤶ <ret name="" type="boolean">true is valid, false otherwise</ret>⤶ </rets>⤶ </function>⤶ ⤶