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CNewParticleEffect:SetControlPoint

<function name="SetControlPoint" parent="CNewParticleEffect" type="classfunc"> <description>Sets a value for given control point.</description> <realm>Client</realm> <args> <arg name="cpID" type="number">The control point ID, 0 to 63.</arg> <arg name="value" type="Vector">The value to set for given control point.</arg> </args> </function>