Revision Difference
Entity:IsOnFire#514656
<function name="IsOnFire" parent="Entity" type="classfunc">⤶
<description>Returns whether the entity is on fire.</description>⤶
<realm>Shared</realm>⤶
<rets>⤶
<ret name="" type="boolean">Whether the entity is on fire or not.</ret>⤶
</rets>⤶
</function>⤶
⤶
<example>⤶
<description>Demonstrates the use of this function.</description>⤶
<code>print( Entity(1):IsOnFire() )</code>⤶
<output>Outputs 'true' to the console if the player 1 is on fire.</output>⤶
⤶
</example>