Garry's Mod Wiki

User Changes: Astralcircle

Today
Linux_Dedicated_Server_Hosting - This is already set by srcds_run
5 Days Ago
ENTITY:Touch - Add multiple calls info
7 Days Ago
GM:PlayerCanHearPlayersVoice - This was optimized in last update
15 Days Ago
Entity:EntIndex - Add info about NULL
21 Days Ago
Panel:SetSize - Minor Change
Panel:SetHeight - Minor Change + Minor Change + Minor Change
Panel:SetWidth - Minor Change
24 Days Ago
GM:OnEntityCreated - This is no longer called for this + Minor Change
26 Days Ago
file.Delete - Minor Change
28 Days Ago
Entity:GetPhysicsObject - Minor Change
31 Days Ago
GM:PlayerDroppedWeapon - Make example more safe
36 Days Ago
concommand.Add - Minor Change
39 Days Ago
Entity:RemoveCallOnRemove - This can be any
Entity:CallOnRemove - This can be any
47 Days Ago
Enums/COLLISION_GROUP - Add missing docs from valve wiki
53 Days Ago
Player:CheckLimit - Add constraints to default list
2 Months Ago
util.GetPData - It doesn't have to be a string
Global_Variables - Add MAX_PLAYER_BITS + Minor Change
4 Months Ago
Entity:PhysWake - See source if you want to see what it does
ENTITY:GravGunPunt - Improved example
util.IsValidProp - Add note
Global.ProjectedTexture - Improve example (entity can be removed and recreated on client in many cases
WEAPON:DrawWeaponSelection - Add source, remove example
Enums/DEATH_NOTICE - Created Page
concommand.Add - Add warning
5 Months Ago
WEAPON:GetNPCRestTimes - Correct a bit, as `said in src/game/shared/basecombatweapon_shared.h`
WEAPON:GetCapabilities - Remove example, add source + Minor Change
Player:SetFOV - Minor Change
Entity:CallOnRemove - Change warning
ents.Iterator - No more related to hooks
player.Iterator - No more related to hooks
markup.Parse - Add performance note
player.GetByUniqueID - No need for warning, it will be fine after next update
player.GetBySteamID64 - No need for warning, it will be fine after next update
player.GetByAccountID - No need for warning, it will be fine after next update
player.GetBySteamID - No need for warning, it will be fine after next update
GM:IsSpawnpointSuitable - Add source, remove example
GM:PlayerCanHearPlayersVoice - Add more useful info
Color:Copy - Minor Change + Add source
WEAPON:TakeSecondaryAmmo - Add source, remove example
WEAPON:TakePrimaryAmmo - Add source, remove example
WEAPON:ShootEffects - Add source, remove example
WEAPON:PrintWeaponInfo - Add source, remove example
WEAPON:PrimaryAttack - Add source, remove example
WEAPON:SecondaryAttack - Add source, remove example
WEAPON:Deploy - Add source
WEAPON:CanSecondaryAttack - Add source, remove example
WEAPON:CanPrimaryAttack - Add source, remove example
WEAPON:Ammo2 - Add source, remove example
WEAPON:Ammo1 - Add source, remove example
Structures/SWEP - Minor Change
Structures/SWEP - Minor Change
6 Months Ago
table.IsEmpty - This will not bring any performance + Minor Change
net.ReadPlayer - Sorry Dotty, this was right
net.ReadUInt64 - Minor Change + Minor Change
net.ReadUInt - Minor Change + Minor Change
Entity.PhysgunDisabled - Minor Change
InvalidateInternalEntityCache - Has changed behavior
physenv.GetPerformanceSettings - This can be nil
Global_Variables - This is not string
ents.Iterator - Solved
ents.Iterator - Add note for clienside
optimizationTips - Some examples styling + Minor Change
List-Styled_Tables - Fix formatting
GM:OnDamagedByExplosion - Replace a bad example that can break addons
net.ReadPlayer - It will just throw an error
Weapon:SetNextPrimaryFire - Update SDK link
7 Months Ago
net.ReadPlayer - No mistake
spawnmenu.AddToolMenuOption - Idk why you want clear clean panel
engine.GetUserContent - Not exists on server
Global.IsEntityOld - Minor Change
Global.IsEntityOld - Add deprecated IsEntity + Minor Change + Minor Change
Global.IsValid - Add an note when you can use :IsValid
ControlPanel:ColorPicker - Default is nil
Entity:SetCreator - Add default value
Entity:GetPhysicsObjectNum - This can be nil
Structures/SWEP - This is shared
draw.TextShadow - WITH, not as
util.tobool - Add source link
list.Get - Add performance warning
GM:OnClientLuaError - New arguments + no longer ratelimited
table.Copy - Add warning about terrible speed
NextBot_NPC_Creation - Revert minge change
Global.BRANCH - Add note about problem on dedicated servers
NextBot_NPC_Creation - Revert minge change
draw - Revert minge change
GM:OnEntityCreated - I haven't received a single NULL error in all this time, so I think this can be safely marked + Minor Change
8 Months Ago
Entity:CallOnRemove - Add note about player/ents.Iterator breaking + Minor Change
Entity:GetBloodColor - Add page tag
Entity:GetBloodColor - This can be nil
ConVars - Add PLAYER:GetInfoNum too
Entity:TakeDamageInfo - We have ENTITY:Dissolve
ENTITY:Draw - Remove broken example
gamemodes/Murder - Add murder + Minor Change