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CEffectData:SetDamageType#518901

<function name="SetDamageType" parent="CEffectData" type="classfunc"> <description>Sets the damage type of the effect to be created with this effect data.</description> <realm>Shared</realm> <args> <arg name="damageType" type="number">Damage type, see <page>DMG</page>.</arg> <arg name="damageType" type="number">Damage type, see <page>Enums/DMG</page>.</arg> </args> </function>