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DColorCube:TranslateValues#562285

<function name="TranslateValues" parent="DColorCube" type="panelfunc"> <description> <internal></internal> Updates the color cube RGB based on the given x and y position and returns its arguments. Similar to <page>DColorCube:UpdateColor</page>. </description> <realm>Client and Menu</realm> <file line="65-L72">lua/vgui/dcolorcube.lua</file>⤶ <args> <arg name="x" type="number" default="nil">The x position to sample color from/the percentage of saturation to remove from the color (ranges from 0.0 to 1.0).</arg> <arg name="y" type="number" default="nil">The y position to sample color from/the percentage of brightness or value to remove from the color (ranges from 0.0 to 1.0).</arg> </args> <rets> <ret name="" type="number">The given x position.</ret> <ret name="" type="number">The given y position.</ret> </rets> </function> <example> <description>Creates a green color cube and prints out the color at the (0.2, 0.4) position.</description> <code> local color_cube = vgui.Create("DColorCube") color_cube:SetSize(200, 200) color_cube:Center() -- Set base color to green color_cube:SetColor(Color(0, 255, 0)) -- 20% desaturated, 40% darker color_cube:TranslateValues(0.2, 0.4) -- Get new color local new_color = color_cube:GetRGB() -- Update slider position color_cube:SetColor(new_color) -- Print out new color print("Color( "..new_color.r..", "..new_color.g..", "..new_color.b..", "..new_color.a.." )") </code> <output> ``` Color( 30, 153, 30, 255 ) ``` <image src="DColorCube_TranslateValues_example1.png"/> </output> </example>