Revision Difference
ENTITY:ExpressionFinished#551958
<function name="ExpressionFinished" parent="ENTITY" type="hook">
<ishook>yes</ishook>
<realm>Server</realm>
<predicted>No</predicted>
<file line="84">gamemodes/base/entities/entities/base_ai/init.lua</file>
<description>Called when an NPC's expression has finished.
<note>This hook only exists for **ai** type SENTs</note>⤶
<note>This hook only exists for `ai` type [SENTs](Scripted_Entities).</note>⤶
</description>
<args>
<arg name="strExp" type="string">The path of the expression.</arg>
</args>
</function>