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ENTITY:ExpressionFinished#552918

<function name="ExpressionFinished" parent="ENTITY" type="hook"> <ishook>yes</ishook>⤶ <realm>Server</realm> <predicted>No</predicted>⤶ <file line="84">gamemodes/base/entities/entities/base_ai/init.lua</file> <description>Called when an NPC's expression has finished. <note>This hook only exists for `ai` type [SENTs](Scripted_Entities).</note> </description> <args> <arg name="strExp" type="string">The path of the expression.</arg> </args> </function>