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ENTITY:GetNPCClass#564767

<cat>classfunc</cat>⤶ <title>ENTITY:GetNPCClass</title> <function name="GetNPCClass" parent="ENTITY" type="classfunc"> <file line="14">gamemodes/base/entities/entities/base_ai/init.lua</file> <description>Gets the NPC classification. Internally gets the `m_iClass` variable which is polled by the engine. This will be equivalent to <page>NPC:Classify</page>. <note>This is a helper function only available if your SENT is based on `base_ai`</note></description> <realm>Server</realm> <rets> <ret name="" type="number">See <page>Enums/CLASS</page></ret> </rets> </function>