Revision Difference
ENTITY:OnChangeActiveWeapon#529199
<function name="OnChangeActiveWeapon" parent="ENTITY" type="hook">⤶
<ishook>yes</ishook>⤶
<added>2021.01.27</added>⤶
<description>Called when the currently active weapon of the SNPC changes.⤶
<note>This hook only works on `ai` type entities.</note>⤶
</description>⤶
<realm>Server</realm>⤶
<predicted>No</predicted>⤶
<args>⤶
<arg name="old" type="Weapon">The previous active weapon.</arg>⤶
<arg name="new" type="Weapon">The new active weapon.</arg>⤶
</args>⤶
</function>⤶
⤶