Revision Difference
Entity:RagdollUpdatePhysics#514628
<function name="RagdollUpdatePhysics" parent="Entity" type="classfunc">⤶
<description>Makes the physics objects follow the set bone positions. This is used alongside Kinect in <page>Entity:SetRagdollBuildFunction</page>, for more info see ragdoll_motion entity.</description>⤶
<realm>Server</realm>⤶
</function>⤶
⤶