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Entity:RagdollUpdatePhysics#514628

<function name="RagdollUpdatePhysics" parent="Entity" type="classfunc">⤶ <description>Makes the physics objects follow the set bone positions. This is used alongside Kinect in <page>Entity:SetRagdollBuildFunction</page>, for more info see ragdoll_motion entity.</description>⤶ <realm>Server</realm>⤶ </function>⤶ ⤶