Revision Difference
IMaterial#565288
<type name="IMaterial" category="classfunc" is="class">
<summary>A Material object. It represents a game material, similarly to how a .vmt file does.
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It can be created with <page>Global.Material</page> or <page>Global.CreateMaterial</page>.</summary>⤶
<summary>A Material object. It represents a game material, similarly to how a `.vmt` file does, which are in fact loaded into an **IMaterial** object.
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In most cases the game works with materials as far as file paths go. Materials then point to different <page>ITexture</page>s (`.vtf` files) they might be using. ⤶
They are not the same and cannot be interchanged.⤶
⤶
A material object can be created with <page>Global.Material</page> or <page>Global.CreateMaterial</page>.</summary>⤶
</type>