Revision Difference
Lua_Hooks_Order#524484
<cat>Dev.Lua</cat>⤶
<title>Lua Hooks Order</title>⤶
This page shows the order of hooks calls.⤶
<note>The list is generated on base gamemode with `-noaddons`. The list starts from the first called hook till the last without any user/server activity. Only first hook call is recorded.</note>⤶
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# Client⤶
- <page>GM:CreateTeams</page>⤶
- <page>GM:PreGamemodeLoaded</page>⤶
- <page>GM:OnGamemodeLoaded</page> - Good hook to create custom <page text="vgui elements">VGUI Element List</page>.⤶
- <page>GM:PopulateMenuBar</page>⤶
- <page>GM:CloseDermaMenus</page>⤶
- <page>GM:ForceDermaSkin</page>⤶
- <page>GM:PostGamemodeLoaded</page>⤶
- <page>GM:Initialize</page>⤶
- <page>GM:HUDShouldDraw</page>⤶
- <page>GM:DrawOverlay</page>⤶
- <page>GM:Tick</page>⤶
- <page>GM:PlayerClassChanged</page>⤶
- <page>GM:OnEntityCreated</page>⤶
- <page>GM:NotifyShouldTransmit</page>⤶
- <page>GM:InitPostEntity</page> - Starting from this hook <page>Global.LocalPlayer</page> returns valid player.⤶
- <page>GM:StartCommand</page>⤶
- <page>GM:CreateMove</page>⤶
- <page>GM:CalcView</page>⤶
- <page>GM:AdjustMouseSensitivity</page>⤶
- <page>GM:CalcMainActivity</page>⤶
- <page>GM:TranslateActivity</page>⤶
- <page>GM:UpdateAnimation</page>⤶
- <page>GM:NetworkEntityCreated</page>⤶
- **Render Hooks** (<page>Render Order</page>)⤶
- <page>GM:Think</page>⤶
- <page>GM:InputMouseApply</page>⤶
- <page>GM:SetupMove</page>⤶
- <page>GM:PlayerTick</page>⤶
- <page>GM:Move</page>⤶
- <page>GM:FinishMove</page>⤶
- <page>GM:PlayerPostThink</page>⤶
- <page>GM:DoAnimationEvent</page>⤶
- **HUD Hooks** (<page text="HUD Render Order">Render Order#drawactivehud</page>)⤶
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# Server⤶
- <page>GM:CreateTeams</page>⤶
- <page>GM:PreGamemodeLoaded</page>⤶
- <page>GM:OnGamemodeLoaded</page>⤶
- <page>GM:PostGamemodeLoaded</page>⤶
- <page>GM:Initialize</page>⤶
- <page>GM:OnEntityCreated</page>⤶
- <page>GM:EntityKeyValue</page>⤶
- <page>GM:EntityRemoved</page>⤶
- <page>GM:InitPostEntity</page>⤶
- <page>GM:GetGameDescription</page> - Starting from this hook clients are able to connect the server.⤶
- <page>GM:Think</page>⤶
- <page>GM:Tick</page>⤶
- <page>GM:AcceptInput</page>⤶
- <page>GM:EntityEmitSound</page>⤶
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# Menu⤶
- <page>GM:MenuStart</page>⤶
- <page>GM:GameContentChanged</page>⤶
- <page>GM:Think</page>⤶
- <page>GM:DrawOverlay</page>⤶
- <page>GM:CaptureVideo</page>