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NEXTBOT:OnStuck#528800

<function name="OnStuck" parent="NEXTBOT" type="hook"> <ishook>yes</ishook> <description>Called when the bot thinks it is stuck.</description> <realm>Server</realm> <file line="106">gamemodes/base/entities/entities/base_nextbot/sv_nextbot.lua</file>⤶ <predicted>No</predicted> </function> <example> <description>Kills the bot when getting stuck, using a new damageinfo object.</description> <code> function ENT:OnStuck() local dmginfo = DamageInfo() dmginfo:SetAttacker( self ) self:OnKilled( dmginfo ) end </code> ⤶ </example></example>