Revision Difference
Player:IsSpeaking#544095
<function name="IsSpeaking" parent="Player" type="classfunc">
<description>Returns whenever the player is heard by the local player.</description>
<realm>Client</realm>⤶
<description>Returns whenever the player is heard by the local player clientside, or if the player is speaking serverside.</description>
<realm>Shared</realm>⤶
<rets>
<ret name="" type="boolean">Is the player speaking or not.</ret>
</rets>
</function>