Revision Difference
Player:KeyReleased#518877
<function name="KeyReleased" parent="Player" type="classfunc">
<description>Gets whether a key was just released this tick</description>
<realm>Shared</realm>
<args>
<arg name="key" type="number">The key, see <page>IN</page></arg>⤶
<arg name="key" type="number">The key, see <page>Enums/IN</page></arg>⤶
</args>
<rets>
<ret name="" type="boolean">Was released or not</ret>
</rets>
</function>
<example>
<description>Prints whenever the first player first stops pressing W</description>
<code>
hook.Add( "Tick", "CheckPlayer1Forward", function()
if Entity( 1 ):KeyReleased( IN_FORWARD ) then print("Ent1 just stopped moving forward!") end
end)
</code>
</example>