Revision Difference
Player:KeyReleased#527832
<function name="KeyReleased" parent="Player" type="classfunc">
<description>Gets whether a key was just released this tick</description>⤶
<description>Gets whether a key was just released this tick.</description>⤶
<realm>Shared</realm>
<args>
<arg name="key" type="number">The key, see <page>Enums/IN</page></arg>
</args>
<rets>
<ret name="" type="boolean">Was released or not</ret>
</rets>
</function>
<example>
<description>Prints whenever the first player first stops pressing W</description>⤶
<description>Prints whenever the first player first stops pressing <key>+FORWARD</key> key (<key>W</key> on QWERTY keyboards).</description>⤶
<code>
hook.Add( "Tick", "CheckPlayer1Forward", function()
if Entity( 1 ):KeyReleased( IN_FORWARD ) then
print( "Player1 just stopped moving forward!" )
end
end )
</code>
⤶
</example></example>