Revision Difference
Tool:GetMode#517911
<function name="GetMode" parent="Tool" type="classfunc">
<description>Returns the name of the current tool mode.</description>
<realm>Shared</realm>
<file line="101">gamemodes/sandbox/entities/weapons/gmod_tool/stool.lua</file>
<rets>
<ret name="" type="string">The current tool mode.</ret>
</rets>
</function>
<example>
<description>The Toolgun weapon has a similar function, checking weapon class is strongly recommended as GetMode() is not available on all weapons.</description>
<code>
local wep = Entity( 1 ):GetActiveWeapon()
if ( IsValid( wep ) && wep:GetClass() == "gmod_tool" ) then
if ( IsValid( wep ) && wep:GetClass() == "gmod_tool" ) then
print( wep:GetMode() )
end
</code>
<outputfixedwidth>Fixed width</outputfixedwidth>
<output>remover</output>
</example>