Revision Difference
achievements.GetGoal#565837
<function name="GetGoal" parent="achievements" type="libraryfunc">
<description>Retrieves progress goal of given achievement.</description>
<realm>Client and Menu</realm>
<args>
<arg name="achievementID" type="number">The ID of achievement to retrieve goal of. Note: IDs start from 0, not 1.</arg>
</args>
<rets>
<ret name="" type="number">Progress goal of an achievement</ret>⤶
<ret name="" type="number">Progress goal of an achievement.</ret>⤶
</rets>
</function>
<example>
<description>Will print achievement progress and goals for all of your achievements into console</description>⤶
<description>Will print achievement progress and goals for all of your achievements into console.</description>⤶
<code>
for i = 0, achievements.Count() - 1 do
print( achievements.GetCount( i ) .. " / " .. achievements.GetGoal( i ) )
end
</code>
<output>Prints achievement progress and goals for all of your achievements into console.</output>
</example>
Garry's Mod
Rust
Steamworks
Wiki Help