Revision Difference
engine.ServerFrameTime#528824
<function name="ServerFrameTime" parent="engine" type="libraryfunc">
<description>Returns an estimate of the server's performance. Equivalent to calling <page>Global.FrameTime</page> from the server, according to source code.</description>
<realm>Client</realm>
<rets>
<ret name="" type="number">Frame time</ret>⤶
<ret name="" type="number">Server Framerate Std Deviation</ret>⤶
<ret name="" type="number">Frame time.</ret>⤶
<ret name="" type="number">Server Framerate Std Deviation.</ret>⤶
</rets>
</function>
<example>
<description>Get the servers tickrate. Can be used to indicate lag</description>⤶
<code>print("Server Tick: "..(1/engine.ServerFrameTime()))</code>
<output>Server Tick: 66.666668156783</output>⤶
⤶
</example> <description>Get the servers tickrate. Can be used to indicate lag.</description>⤶
<code>print( "Server Tick: " .. ( 1 / engine.ServerFrameTime() ) )</code>
<output>⤶
```⤶
Server Tick: 66.666668156783⤶
```⤶
</output>⤶
</example>