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engine.ServerFrameTime#528824

<function name="ServerFrameTime" parent="engine" type="libraryfunc"> <description>Returns an estimate of the server's performance. Equivalent to calling <page>Global.FrameTime</page> from the server, according to source code.</description> <realm>Client</realm> <rets> <ret name="" type="number">Frame time</ret>⤶ <ret name="" type="number">Server Framerate Std Deviation</ret>⤶ <ret name="" type="number">Frame time.</ret>⤶ <ret name="" type="number">Server Framerate Std Deviation.</ret>⤶ </rets> </function> <example> <description>Get the servers tickrate. Can be used to indicate lag</description>⤶ <code>print("Server Tick: "..(1/engine.ServerFrameTime()))</code> <output>Server Tick: 66.666668156783</output>⤶ ⤶ </example> <description>Get the servers tickrate. Can be used to indicate lag.</description>⤶ <code>print( "Server Tick: " .. ( 1 / engine.ServerFrameTime() ) )</code> <output>⤶ ```⤶ Server Tick: 66.666668156783⤶ ```⤶ </output>⤶ </example>