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saverestore.SaveGlobal#552024

<function name="SaveGlobal" parent="saverestore" type="libraryfunc"> <description> <internal></internal> Called by engine when a save is being saved. This handles saving gamemode and calls all of the hooks added with <page>saverestore.AddSaveHook</page>. </description> <realm>Shared</realm> <file line="376-L392">lua/includes/modules/saverestore.lua</file>⤶ <args> <arg name="save" type="ISave">The save object to write data into the save file.</arg> </args> </function>