Revision Difference
saverestore.WriteTable#552026
<function name="WriteTable" parent="saverestore" type="libraryfunc">
<description>Write a table to a save game file that is being saved.</description>
<realm>Shared</realm>
<file line="213-L258">lua/includes/modules/saverestore.lua</file>⤶
<args>
<arg name="table" type="table">The table to write</arg>
<arg name="save" type="ISave">The save object to write the table to.</arg>
</args>
</function>