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saverestore.WriteTable#552026

<function name="WriteTable" parent="saverestore" type="libraryfunc"> <description>Write a table to a save game file that is being saved.</description> <realm>Shared</realm> <file line="213-L258">lua/includes/modules/saverestore.lua</file>⤶ <args> <arg name="table" type="table">The table to write</arg> <arg name="save" type="ISave">The save object to write the table to.</arg> </args> </function>