Revision Difference
CRecipientFilter:AddAllPlayers#528087
<function name="AddAllPlayers" parent="CRecipientFilter" type="classfunc">
<description>Adds all players to the recipient filter.</description>
<realm>Server</realm>
</function>
<example>
<description>Adds all players to a recipient filter, then uses the recipient filter in a usermessage.</description>
<code>
function SendMessage()
local filter = RecipientFilter()
filter:AddAllPlayers()
umsg.Start("message",filter)
umsg.End()
end
</code>
<output>Sends a usermessage to every player.</output>
⤶
</example></example>