Revision Difference
ContentSidebarToolbox#552262
<panel>
<parent>DDrawer</parent>
<realm>Client</realm>⤶
<description>
<internal></internal>⤶
The ContentSidebarToolbox is internally used by the <page>ContentSidebar</page> and is used to change the icon of a category.
It internally consists of a <page>DTextEntry</page>, <page>DPanel</page>, <page>DImageButton</page>, <page>Panel</page>, <page>ContentHeader</page> and a <page>DIconBrowser</page>
<internal></internal>⤶
</description>
<overrides>
<page>PANEL:Init</page>
<page>PANEL:PerformLayout</page>
</overrides>
</panel>
<example>
<description>How to create a </description>
<code>
Frame = vgui.Create("DFrame")
Frame:SetSize(ScrW() / 2, ScrH() / 2)
Frame:Center()
Frame:MakePopup()
ContentSidebar = vgui.Create( "ContentSidebar", Frame)
ContentSidebar:Dock(FILL)
ContentSidebar:CreateSaveNotification()
for k=1, 6 do
local Node = ContentSidebar.Tree:AddNode("Example", "icon16/user.png")
Node:SetHideExpander(true)
Node:SetExpanded(true)
Node.DoClick = function(self)
hook.Call("SpawnlistContentChanged", GAMEMODE or GM)
end
for v=1, math.random(1, 5) do
Node:AddNode("Example", "icon16/star.png")
end
end
</code>
</example>