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DModelPanel:SetColor#517340

<function name="SetColor" parent="DModelPanel" type="panelfunc"> <ispanel>yes</ispanel> <description> Sets the color of the rendered entity. <note>This does not work on Garry's Mod player models since they use a different color system. To modify a player model color, see Example 2 on the <page>DModelPanel</page> page</note> </description> <realm>Client</realm> <args> <arg name="color" type="table">The render color of the entity.</arg> </args> </function> <example> <description>Creates a model panel with a red watermelon inside.</description> <code> local panel = vgui.Create("DPanel") panel:SetPos(20, 20) panel:SetSize(200, 200) local mdl = vgui.Create("DModelPanel", panel) mdl:SetSize(panel:GetSize()) mdl:SetModel("models/props_junk/watermelon01.mdl") mdl:SetLookAt(Vector(0, 0, 0)) mdl:SetCamPos(Vector(10, 10, 10)) mdl:SetColor(Color(255, 0, 0)) </code> <output></output>⤶ <output><image src="DModelPanel_SetColor_example1.jpg"/></output>⤶ </example>