Revision Difference
ENTITY:GetPreferredCarryAngles#562701
<function name="GetPreferredCarryAngles" parent="Entity" type="classfunc">
	<description>
Called to override the preferred carry angles of this object.
<note>This callback is only called for `anim` type entities.</note>
<note>This callback is only called for `anim` and `ai` type entities. For rest use <page>GM:GetPreferredCarryAngles</page>.</note>
	</description>
	<realm>Server</realm>
	<added>2021.01.27</added>
	<args>
		<arg name="ply" type="Player">The player who is holding the object.</arg>
	</args>
	<rets>
		<ret name="" type="Angle">Return an angle to override the carry angles.</ret>
	</rets>
</function>
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