Revision Difference
ENTITY:GetPreferredCarryAngles#562701
<function name="GetPreferredCarryAngles" parent="Entity" type="classfunc">
<description>
Called to override the preferred carry angles of this object.
<note>This callback is only called for `anim` type entities.</note>
<note>This callback is only called for `anim` and `ai` type entities. For rest use <page>GM:GetPreferredCarryAngles</page>.</note>
</description>
<realm>Server</realm>
<added>2021.01.27</added>
<args>
<arg name="ply" type="Player">The player who is holding the object.</arg>
</args>
<rets>
<ret name="" type="Angle">Return an angle to override the carry angles.</ret>
</rets>
</function>