Revision Difference
Entity:DeleteOnRemove#518559
<function name="DeleteOnRemove" parent="Entity" type="classfunc">
<description>Whenever the entity is removed, entityToRemove will be removed also.</description>
<realm>Server</realm>
<args>
<arg name="entityToRemove" type="Entity">The entity to be removed</arg>
</args>
</function>
<example>
<description>Creates a second chair in spawned jeeps that is removed when the jeep is removed</description>
<code>
hook.Add("PlayerSpawnedVehicle", "VehicleUpgrade", function(ply,vehicle)
if vehicle:GetClass() == "prop_vehicle_jeep" then
local seat = ents.Create( 'prop_vehicle_prisoner_pod' )
seat:SetModel( "models/nova/jeep_seat.mdl" )
seat:SetPos( vehicle:LocalToWorld(Vector(21,-32,18)) )
seat:SetAngles( vehicle:LocalToWorldAngles(Angle(0,-3.5,0)) )
seat:Spawn()
seat:SetKeyValue( "limitview", 0 )
table.Merge( seat, { HandleAnimation = function(_,ply) return ply:SelectWeightedSequence( ACT_HL2MP_SIT ) end } )
gamemode.Call( "PlayerSpawnedVehicle", ply, seat )
vehicle.PassengerSeat = seat
vehicle:DeleteOnRemove(seat) //&lt;--
vehicle:DeleteOnRemove(seat) //<--
constraint.Weld(seat, vehicle)
end
end)
</code>
</example>