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Entity:GetPhysicsObject#565618

<function name="GetPhysicsObject" parent="Entity" type="classfunc"> <description> Returns the entity's physics object, if the entity has physics.⤶ Returns the entity's physics object, if the entity has physics. Same as `ent:GetPhysicsObjectNum( 1 )`⤶ <note>Entities don't have clientside physics objects by default, so this will return `[NULL PHYSOBJ]` on the client in most cases.</note> </description> <realm>Shared</realm> <rets> <ret name="" type="PhysObj">The entity's physics object.</ret> </rets> </function> <example> <description>Gets the mass of an entity.</description> <code> local phys = ent:GetPhysicsObject() if ( IsValid( phys ) ) then -- Always check with IsValid! The ent might not have physics! return phys:GetMass() else return 0 end </code> </example>