Revision Difference
Entity:PhysWake#565278
<function name="PhysWake" parent="Entity" type="classfunc">
<description>Wakes up the entity's physics object</description>
<realm>Shared</realm>
<file line="156-L163">lua/includes/extensions/entity.lua</file>
</function>⤶
⤶
<example>⤶
<description>This is what the function does internally.</description>⤶
<code>⤶
local phys = self:GetPhysicsObject()⤶
if ( !IsValid( phys ) ) then return end⤶
⤶
phys:Wake()⤶
</code>⤶
</example></function>