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Entity:SetMoveCollide#518307

<function name="SetMoveCollide" parent="Entity" type="classfunc"> <description>Sets the move collide type of the entity. The move collide is the way a physics object reacts to hitting an object - will it bounce, slide?</description> <realm>Shared</realm> <args> <arg name="moveCollideType" type="number">The move collide type, see &lt;page&gt;MOVECOLLIDE&lt;/page&gt;</arg>⤶ <arg name="moveCollideType" type="number">The move collide type, see <page>MOVECOLLIDE</page></arg>⤶ </args> </function>