Revision Difference
Entity:SetMoveCollide#518934
<function name="SetMoveCollide" parent="Entity" type="classfunc">
<description>Sets the move collide type of the entity. The move collide is the way a physics object reacts to hitting an object - will it bounce, slide?</description>
<realm>Shared</realm>
<args>
<arg name="moveCollideType" type="number">The move collide type, see <page>MOVECOLLIDE</page></arg>⤶
<arg name="moveCollideType" type="number">The move collide type, see <page>Enums/MOVECOLLIDE</page></arg>⤶
</args>
</function>